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	<title>Marking Occurrences &#187; ActionScript 3</title>
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	<description>References and declarations in Flex compiler  development</description>
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		<title>Code Model is going places</title>
		<link>http://www.markingoccurrences.com/adobe/2010/09/03/code-model-is-going-places/</link>
		<comments>http://www.markingoccurrences.com/adobe/2010/09/03/code-model-is-going-places/#comments</comments>
		<pubDate>Fri, 03 Sep 2010 09:24:40 +0000</pubDate>
		<dc:creator>David Zuckerman</dc:creator>
				<category><![CDATA[ActionScript 3]]></category>
		<category><![CDATA[Compiler]]></category>

		<guid isPermaLink="false">http://www.markingoccurrences.com/adobe/?p=163</guid>
		<description><![CDATA[I posted a while ago that I was working on the next-generation Flash/Flex compiler at Adobe. After taking some time off, traveled a lot and moving half-way across the globe from San Francisco, I&#8217;ve started working again.  And then I remembered I had a blog! Perhaps the most exciting piece to report is that Code Model: [...]]]></description>
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		<title>Listen to me rant about ActionScript, part 3</title>
		<link>http://www.markingoccurrences.com/adobe/2009/01/26/listen-to-be-rant-about-actionscript-part-3/</link>
		<comments>http://www.markingoccurrences.com/adobe/2009/01/26/listen-to-be-rant-about-actionscript-part-3/#comments</comments>
		<pubDate>Mon, 26 Jan 2009 20:05:52 +0000</pubDate>
		<dc:creator>David Zuckerman</dc:creator>
				<category><![CDATA[ActionScript 3]]></category>
		<category><![CDATA[Flash Builder Development]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[C++]]></category>
		<category><![CDATA[function]]></category>
		<category><![CDATA[hoisting]]></category>
		<category><![CDATA[Java]]></category>
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		<category><![CDATA[programming]]></category>
		<category><![CDATA[scopes]]></category>

		<guid isPermaLink="false">http://davidzuckerman.com/adobe/?p=116</guid>
		<description><![CDATA[So after a three week vacation, I think I&#8217;m finally ready to dive into a few other fun pieces of ActionScript.  And really, what better place to start than local variable hoisting. In Java and C++, local variables are scoped per block, starting at the beginning of a function.  Each set of curly braces corresponds [...]]]></description>
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		<title>Listen to me rant about ActionScript, part 2</title>
		<link>http://www.markingoccurrences.com/adobe/2008/12/08/listen-to-me-rant-about-actionscript-part-2/</link>
		<comments>http://www.markingoccurrences.com/adobe/2008/12/08/listen-to-me-rant-about-actionscript-part-2/#comments</comments>
		<pubDate>Tue, 09 Dec 2008 06:22:17 +0000</pubDate>
		<dc:creator>David Zuckerman</dc:creator>
				<category><![CDATA[ActionScript 3]]></category>
		<category><![CDATA[Flash Builder Development]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[C++]]></category>
		<category><![CDATA[ecma]]></category>
		<category><![CDATA[es4]]></category>
		<category><![CDATA[Java]]></category>
		<category><![CDATA[keywords]]></category>
		<category><![CDATA[language]]></category>
		<category><![CDATA[vector]]></category>

		<guid isPermaLink="false">http://davidzuckerman.com/adobe/?p=106</guid>
		<description><![CDATA[So we all know people build some amazing things using ActionScript: it&#8217;s a flexible language that provides some syntactic sugar to make developer&#8217;s lives easier. That sugar, however, gives me, umm, toothaches, some of which I talked about already. So now, I&#8217;ll rant about some other idiosyncrasies of AS3 that make it an interesting language [...]]]></description>
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		<slash:comments>7</slash:comments>
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		<title>Listen to me rant about ActionScript, part 1</title>
		<link>http://www.markingoccurrences.com/adobe/2008/12/04/listen-to-me-rant-about-actionscript-part-1/</link>
		<comments>http://www.markingoccurrences.com/adobe/2008/12/04/listen-to-me-rant-about-actionscript-part-1/#comments</comments>
		<pubDate>Fri, 05 Dec 2008 01:38:08 +0000</pubDate>
		<dc:creator>David Zuckerman</dc:creator>
				<category><![CDATA[ActionScript 3]]></category>
		<category><![CDATA[Eclipse]]></category>
		<category><![CDATA[Flash Builder Development]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[C++]]></category>
		<category><![CDATA[e4x]]></category>
		<category><![CDATA[ecma]]></category>
		<category><![CDATA[grammar]]></category>
		<category><![CDATA[Java]]></category>
		<category><![CDATA[parser]]></category>
		<category><![CDATA[regex]]></category>
		<category><![CDATA[tokenize]]></category>

		<guid isPermaLink="false">http://davidzuckerman.com/adobe/?p=99</guid>
		<description><![CDATA[So I&#8217;ve been working on a new feature for Flex Builder (Gumbo), and like always I can&#8217;t really tell you what it is yet.  But, I can say it&#8217;s support for a new language feature in ActionScript that rhymes with &#8220;Schmector.&#8221; Reading over the ActionScript grammar reminds me how much I dislike so many syntactic elements in the [...]]]></description>
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