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	<title>Marking Occurrences &#187; ActionScript 3</title>
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	<description>References and declarations in Flash Builder development</description>
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		<title>Listen to me rant about ActionScript, part 3</title>
		<link>http://www.markingoccurrences.com/adobe/2009/01/26/listen-to-be-rant-about-actionscript-part-3/</link>
		<comments>http://www.markingoccurrences.com/adobe/2009/01/26/listen-to-be-rant-about-actionscript-part-3/#comments</comments>
		<pubDate>Mon, 26 Jan 2009 20:05:52 +0000</pubDate>
		<dc:creator>David Zuckerman</dc:creator>
		
		<category><![CDATA[ActionScript 3]]></category>

		<category><![CDATA[Flash Builder Development]]></category>

		<category><![CDATA[Flex]]></category>

		<category><![CDATA[ActionScript]]></category>

		<category><![CDATA[C++]]></category>

		<category><![CDATA[function]]></category>

		<category><![CDATA[hoisting]]></category>

		<category><![CDATA[Java]]></category>

		<category><![CDATA[language]]></category>

		<category><![CDATA[programming]]></category>

		<category><![CDATA[scopes]]></category>

		<guid isPermaLink="false">http://davidzuckerman.com/adobe/?p=116</guid>
		<description><![CDATA[So after a three week vacation, I think I&#8217;m finally ready to dive into a few other fun pieces of ActionScript.  And really, what better place to start than local variable hoisting.
In Java and C++, local variables are scoped per block, starting at the beginning of a function.  Each set of curly braces corresponds to [...]]]></description>
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		<title>Listen to me rant about ActionScript, part 2</title>
		<link>http://www.markingoccurrences.com/adobe/2008/12/08/listen-to-me-rant-about-actionscript-part-2/</link>
		<comments>http://www.markingoccurrences.com/adobe/2008/12/08/listen-to-me-rant-about-actionscript-part-2/#comments</comments>
		<pubDate>Tue, 09 Dec 2008 06:22:17 +0000</pubDate>
		<dc:creator>David Zuckerman</dc:creator>
		
		<category><![CDATA[ActionScript 3]]></category>

		<category><![CDATA[Flash Builder Development]]></category>

		<category><![CDATA[Flex]]></category>

		<category><![CDATA[ActionScript]]></category>

		<category><![CDATA[C++]]></category>

		<category><![CDATA[ecma]]></category>

		<category><![CDATA[es4]]></category>

		<category><![CDATA[Java]]></category>

		<category><![CDATA[keywords]]></category>

		<category><![CDATA[language]]></category>

		<category><![CDATA[vector]]></category>

		<guid isPermaLink="false">http://davidzuckerman.com/adobe/?p=106</guid>
		<description><![CDATA[So we all know people build some amazing things using ActionScript: it&#8217;s a flexible language that provides some syntactic sugar to make developer&#8217;s lives easier.  That sugar, however, gives me, umm, toothaches, some of which I talked about already.  So now, I&#8217;ll rant about some other idiosyncrasies of AS3 that make it an [...]]]></description>
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		<title>Listen to me rant about ActionScript, part 1</title>
		<link>http://www.markingoccurrences.com/adobe/2008/12/04/listen-to-me-rant-about-actionscript-part-1/</link>
		<comments>http://www.markingoccurrences.com/adobe/2008/12/04/listen-to-me-rant-about-actionscript-part-1/#comments</comments>
		<pubDate>Fri, 05 Dec 2008 01:38:08 +0000</pubDate>
		<dc:creator>David Zuckerman</dc:creator>
		
		<category><![CDATA[ActionScript 3]]></category>

		<category><![CDATA[Eclipse]]></category>

		<category><![CDATA[Flash Builder Development]]></category>

		<category><![CDATA[Flex]]></category>

		<category><![CDATA[ActionScript]]></category>

		<category><![CDATA[C++]]></category>

		<category><![CDATA[e4x]]></category>

		<category><![CDATA[ecma]]></category>

		<category><![CDATA[grammar]]></category>

		<category><![CDATA[Java]]></category>

		<category><![CDATA[parser]]></category>

		<category><![CDATA[regex]]></category>

		<category><![CDATA[tokenize]]></category>

		<guid isPermaLink="false">http://davidzuckerman.com/adobe/?p=99</guid>
		<description><![CDATA[So I&#8217;ve been working on a new feature for Flex Builder (Gumbo), and like always I can&#8217;t really tell you what it is yet.  But, I can say it&#8217;s support for a new language feature in ActionScript that rhymes with &#8220;Schmector.&#8221;
Reading over the ActionScript grammar reminds me how much I dislike so many syntactic elements in the language. [...]]]></description>
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