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	<title>Comments on: The new language intelligence</title>
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	<link>http://www.markingoccurrences.com/adobe/2006/02/28/the-new-language-intelligence/</link>
	<description>References and declarations in Flex compiler  development</description>
	<lastBuildDate>Thu, 20 Jan 2011 23:53:47 +0000</lastBuildDate>
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		<title>By: Stefan Schmalhaus</title>
		<link>http://www.markingoccurrences.com/adobe/2006/02/28/the-new-language-intelligence/comment-page-1/#comment-196</link>
		<dc:creator>Stefan Schmalhaus</dc:creator>
		<pubDate>Mon, 08 May 2006 12:04:46 +0000</pubDate>
		<guid isPermaLink="false">http://davidzuckerman.com/adobe/2006/02/28/the-new-language-intelligence/#comment-196</guid>
		<description>Sorry, my last comment did get screwed because I didn&#039;t encode the tag brackets as &gt; and &lt;. I just wanted to mention that I&#039;d like to see Dreamweaver&#039;s auto-completion for XML tags in Flex.</description>
		<content:encoded><![CDATA[<p>Sorry, my last comment did get screwed because I didn&#8217;t encode the tag brackets as &gt; and &lt;. I just wanted to mention that I&#8217;d like to see Dreamweaver&#8217;s auto-completion for XML tags in Flex.</p>
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		<title>By: Stefan Schmalhaus</title>
		<link>http://www.markingoccurrences.com/adobe/2006/02/28/the-new-language-intelligence/comment-page-1/#comment-195</link>
		<dc:creator>Stefan Schmalhaus</dc:creator>
		<pubDate>Mon, 08 May 2006 11:55:36 +0000</pubDate>
		<guid isPermaLink="false">http://davidzuckerman.com/adobe/2006/02/28/the-new-language-intelligence/#comment-195</guid>
		<description>Talking about an intelligent IDE, I&#039;d suggest to steal a feature from Dreamweaver. When you edit an XML document in Dreamweaver and you start to type a new tag like &quot;some stuff&quot; then when you type &quot;&quot;. Very simple but very useful.</description>
		<content:encoded><![CDATA[<p>Talking about an intelligent IDE, I&#8217;d suggest to steal a feature from Dreamweaver. When you edit an XML document in Dreamweaver and you start to type a new tag like &#8220;some stuff&#8221; then when you type &#8220;&#8221;. Very simple but very useful.</p>
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		<title>By: Chris Bailey</title>
		<link>http://www.markingoccurrences.com/adobe/2006/02/28/the-new-language-intelligence/comment-page-1/#comment-11</link>
		<dc:creator>Chris Bailey</dc:creator>
		<pubDate>Wed, 15 Mar 2006 04:29:29 +0000</pubDate>
		<guid isPermaLink="false">http://davidzuckerman.com/adobe/2006/02/28/the-new-language-intelligence/#comment-11</guid>
		<description>Similar to PHP 5&#039;s run-time method additions, check out Ruby&#039;s abilities for that.  There are others of course, or half-breed&#039;s like Objective C&#039;s categories which are not added at run-time, but are a way to add methods to a class.

But in particular, Ruby on Rails makes extensive use of this, and uses it extremely well - it is a case where the design is well done and is a nice use of such a feature (other uses can be scary indeed).  When I first saw all this I thought it a bit odd, but in particular after seeing how Rails takes advantage of it, it&#039;s really just phenomenal, and makes you wish Java and others had such features.</description>
		<content:encoded><![CDATA[<p>Similar to PHP 5&#8242;s run-time method additions, check out Ruby&#8217;s abilities for that.  There are others of course, or half-breed&#8217;s like Objective C&#8217;s categories which are not added at run-time, but are a way to add methods to a class.</p>
<p>But in particular, Ruby on Rails makes extensive use of this, and uses it extremely well &#8211; it is a case where the design is well done and is a nice use of such a feature (other uses can be scary indeed).  When I first saw all this I thought it a bit odd, but in particular after seeing how Rails takes advantage of it, it&#8217;s really just phenomenal, and makes you wish Java and others had such features.</p>
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		<title>By: Deitte.com</title>
		<link>http://www.markingoccurrences.com/adobe/2006/02/28/the-new-language-intelligence/comment-page-1/#comment-5</link>
		<dc:creator>Deitte.com</dc:creator>
		<pubDate>Wed, 01 Mar 2006 16:49:33 +0000</pubDate>
		<guid isPermaLink="false">http://davidzuckerman.com/adobe/2006/02/28/the-new-language-intelligence/#comment-5</guid>
		<description>&lt;strong&gt;What I&#039;ve Been Doing...&lt;/strong&gt;

I haven&#039;t finished the migration post I mentioned weeks ago, the one related to Embedding HTML in a Flex application in AS3, as life has been busier than usual here lately. It&#039;s at a 80% done point where it may......</description>
		<content:encoded><![CDATA[<p><strong>What I&#8217;ve Been Doing&#8230;</strong></p>
<p>I haven&#8217;t finished the migration post I mentioned weeks ago, the one related to Embedding HTML in a Flex application in AS3, as life has been busier than usual here lately. It&#8217;s at a 80% done point where it may&#8230;&#8230;</p>
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		<title>By: JesterXL</title>
		<link>http://www.markingoccurrences.com/adobe/2006/02/28/the-new-language-intelligence/comment-page-1/#comment-4</link>
		<dc:creator>JesterXL</dc:creator>
		<pubDate>Wed, 01 Mar 2006 04:51:40 +0000</pubDate>
		<guid isPermaLink="false">http://davidzuckerman.com/adobe/2006/02/28/the-new-language-intelligence/#comment-4</guid>
		<description>While AS3 is mature, I really hope Adobe invests further in prototype language development.  All of the problems with prototype clashing, and mixins could easily be solved if an IDE knew how to handle them properly.

My argument against using ActionScript 1 style prototypes in projects is that it doesnt&#039; work well with teams.

...why not?  Because no one knows if a prototype has been mangled by someone else, nor where to find it.  Why is that, and how can we make an IDE to fix that?  Tons of ways!

Same with mixins.  Other languages allow abstract classes; why can&#039;t we take that a step further from the opposite angle.  Instead of creating a class solely for being extended, we create a class solely for being mixed into others, and other classes to share their methods.  There is a lot of room here for an IDE to help in that realm.

Slow code?  Sure, but this is high level stuff, speed at runtime isn&#039;t the key, speed during development is!</description>
		<content:encoded><![CDATA[<p>While AS3 is mature, I really hope Adobe invests further in prototype language development.  All of the problems with prototype clashing, and mixins could easily be solved if an IDE knew how to handle them properly.</p>
<p>My argument against using ActionScript 1 style prototypes in projects is that it doesnt&#8217; work well with teams.</p>
<p>&#8230;why not?  Because no one knows if a prototype has been mangled by someone else, nor where to find it.  Why is that, and how can we make an IDE to fix that?  Tons of ways!</p>
<p>Same with mixins.  Other languages allow abstract classes; why can&#8217;t we take that a step further from the opposite angle.  Instead of creating a class solely for being extended, we create a class solely for being mixed into others, and other classes to share their methods.  There is a lot of room here for an IDE to help in that realm.</p>
<p>Slow code?  Sure, but this is high level stuff, speed at runtime isn&#8217;t the key, speed during development is!</p>
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